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SadSap - Group: Member - Total Posts: 6064
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With the rise of AI generated hentai and gacha games, do you feel....
Posted on: 11/26/24 04:08AM

That hentai, ecchi, big titty waifus, etc. for them have been overly "commodified" this day and age? Do you feel that the art has lost something special when compared to the last decade?

It feels like ever since COVID rolled around, and once games like Genshin Impact changed the world, the whole "art" of big titty waifus has been commercialized to a ridiculous degree. Where it feels more like a product than a labor of love. Even when it's not being sold for money, like NSFW art from fan artists that you can view for free, I feel like it still feeds back into the current loop that marks to a time period where big titty waifus have become way more commercialized than ever before.

Not that I'm complaining about the existence of more anime titty. I'm just saying that the entire circulation of it feels a lot more "artificial dopamine rush" these days than ever before. Maybe I'm just getting old.



burner_identification - Group: Member - Total Posts: 170
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Posted on: 11/26/24 04:32AM

Hey. You seemed like pretty pro AI a couple months ago. Why the change of heart?



SadSap - Group: Member - Total Posts: 6064
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Posted on: 11/26/24 04:47AM

I definitely said I was overall pretty neutral on AI art everytime I commented on it so...... ¯\_(ツ)_/¯

No change of heart, really. It's just that today I decided to put it into words.



betweendays - Group: Member - Total Posts: 313
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Posted on: 11/26/24 01:34PM

I get what you're saying, I just think its the general gacha cycle from well before 2020.
Release game mostly or wholly banking on "pull out your wallet for big breasts" -> game gets millions of players -> free advertisement from mountain of fanart -> rinse and repeat when new girl drops.
Other games, anime, etc get popular but none of them have the sheer output of new girls every odd week. Add ai to that equation and your potential output jumps exponentially.



Monbo - Group: Member - Total Posts: 99
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Posted on: 11/26/24 03:44PM

I'd say I have a few adjacent problems with the rise of "hentai, ecchi, big titty waifus, etc.," and not necessarily the same one that you have.

The first issue I have is that I feel like there are more and more characters in games that are simply designed to look pretty and sexy instead of being unique and interesting, and this is a problem that affects both female and male characters. Gacha games are of course the chief culprit of this issue; hell, I would even say this is an issue with most media and creators from East Asia in general. Now, being sexy and interesting are not mutually exclusive, but I feel like characters that are both are becoming a rarity. I'm especially sad about male characters; I don't want to play as a generic pretty boy or "kind of muscular but not TOO muscular" pretty boy. I want to play as muscled freaks like Yujiro Hanma, fat slobs like a Warhammer ogre (whfb.lexicanum.com/mediaw.../c3/Ogre_Kingdoms_TW3.jpg), Tentacle monsters like Shuma-Gorath, weird biomechanical Toku-inspired characters like Guyver, etc.

The best example of this trend is comparing 2013's Warframe and 2024's The First Descendent (TFD), a game heavily inspired by Warframe. Warframe has several sexy character/character skins, but they are all still done in the game's super unique biomechanical art style, such as the somewhat recent Ember Heirloom Skin: (www.youtube.com/watch?v=L...p;ab_channel=PlayWarframe). In contrast, TFD character design for their female characters can be just be summed up as "sexy girl with minor sci-fi elements" and nothing else. It and other games like it suffer from just being sexy while having no soul or originality.

However, many (but not all) Western media and game developers kind of have the opposite problem where every character must be as realistic as possible instead of being made to look interesting and unique first and foremost. They're so good at realism that their characters end up looking like everyday, average people one would see and immediately forget instead of being instantly iconic like many older video game characters were.



SadSap - Group: Member - Total Posts: 6064
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Posted on: 11/26/24 07:47PM

I get what you're saying Monbo, but with how ugly women tend to be in modern western video games, I'm way more appreciative of sexy female characters, even if they happen to be generic.

I completed Stellar Blade, and while the protagonist, Eve, was more boring than a bag of dirt, she's pretty hot so at least she provided some good eye candy. Lol.



Hee-Ho - Group: Member - Total Posts: 4329
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Posted on: 11/26/24 07:50PM

Monbo said:
I'd say I have a few adjacent problems with the rise of "hentai, ecchi, big titty waifus, etc.," and not necessarily the same one that you have.

The first issue I have is that I feel like there are more and more characters in games that are simply designed to look pretty and sexy instead of being unique and interesting, and this is a problem that affects both female and male characters. Gacha games are of course the chief culprit of this issue; hell, I would even say this is an issue with most media and creators from East Asia in general. Now, being sexy and interesting are not mutually exclusive, but I feel like characters that are both are becoming a rarity. I'm especially sad about male characters; I don't want to play as a generic pretty boy or "kind of muscular but not TOO muscular" pretty boy. I want to play as muscled freaks like Yujiro Hanma, fat slobs like a Warhammer ogre (whfb.lexicanum.com/mediaw.../c3/Ogre_Kingdoms_TW3.jpg), Tentacle monsters like Shuma-Gorath, weird biomechanical Toku-inspired characters like Guyver, etc.

The best example of this trend is comparing 2013's Warframe and 2024's The First Descendent (TFD), a game heavily inspired by Warframe. Warframe has several sexy character/character skins, but they are all still done in the game's super unique biomechanical art style, such as the somewhat recent Ember Heirloom Skin: (www.youtube.com/watch?v=L...p;ab_channel=PlayWarframe). In contrast, TFD character design for their female characters can be just be summed up as "sexy girl with minor sci-fi elements" and nothing else. It and other games like it suffer from just being sexy while having no soul or originality.

However, many (but not all) Western media and game developers kind of have the opposite problem where every character must be as realistic as possible instead of being made to look interesting and unique first and foremost. They're so good at realism that their characters end up looking like everyday, average people one would see and immediately forget instead of being instantly iconic like many older video game characters were.

It's one thing to have character, but having something like Concord then you failed as a designer.



Monbo - Group: Member - Total Posts: 99
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Posted on: 11/26/24 07:59PM

^(Pointing up at SadSap) Agree to Disagree, I guess. I admit that If I HAD to choose, I too would pick to play a hot character than a boring looking character (I personally don't see Western realistic characters as ugly, just that their super-realism causes them to look dull, plain, and generic). However, I almost always choose to play male characters anyway if it's an option, but I don't mind playing as female characters, of course. I just want to play as super weird male characters instead of pretty ones.

I also think the problem is really with Korean games in general, imo. Japanese game developers have more or less mastered the art of creating sexy AND interesting characters (for example, pretty much every female fighting game character) while Korean developers just really struggle once they get past the "sexy woman" step.



Monbo - Group: Member - Total Posts: 99
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Posted on: 11/26/24 08:03PM

Hee-Ho said:
It's one thing to have character, but having something like Concord then you failed as a designer.


I don't get what you mean? I already said in my comment that I dislike super-realism in most Western games, and Concord is very much included in that.

Edit: I guess I can give a list of games that I think have sexy/attractive but still very unique and interesting-looking characters. In no particular order, and off the top of my head:

Persona series
Pretty much every fighting game
Total War Warhammer
Hi-Fi Rush
World of Warcraft up until Shadowlands
Starcraft
Early Overwatch
Supergiant games in general
Soulsborne games (I don't play them, but their art direction is still superb)
Warframe
Nier: Automata
Some Characters from Genshin Impact (each new character is either a masterfully designed character that is both appealing while perfectly reflecting the region they're from or low-effort goonbait. Almost every Natlan character has been the latter).



Monbo - Group: Member - Total Posts: 99
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Posted on: 11/26/24 08:17PM

(Ignore this post; Sorry, I clicked quote instead of edit.)



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