^ I more or less agree except replacing the turn-based coombat, I'd leave that to the Legends games
I actually have a few ideas of my own for a mainline game (would have posted it earlier but I found it hard to type out properly and I was lazy)
>Starters are a pine marten (
www.youtube.com/watch?v=zx0gXM_FkgE), fiery cattle-calf, and watersnake (like
Nerodia, but ALL snakes can swim)
>Setting based on Western U.S. + parts of Canada and Mexico, THREE regions representing the PNW, the Rockies/Sierra Nevada mountains, and the Southwest which is an expanded re-imagined Orre. Starter town/area based on the Texas Hill Country, both the protags sound Texan ya'll and yes there would be voice acting
>Main villain's a sinister-but-reputable corpo guy, secretly funding research and development of unethical augmentation technology (cyborgs!), which works by tapping into Pokemon's life force and “overclocking” them to enhance their power and give them new capabilities. This can be uncomfortable, even painful and shorten their lifespan with overuse. Most likely, the only people shitty enough to actually want this tech would be other evil villain groups, who could become unstoppable if they got enough of it. Main villain and co. needs access to certain rare mineral deposits in the regions, which would entail displacing people, ruining cherished natural areas, etc., to manufacture large amounts of the tech
>Game becomes more cyberpunky as you get further. The villain's elite lackeys wear metallic eyepatch-like devices with a camera lens on the patch, which the company’s higher-ups use to record and spy on events. You’ll bump into several of them including one recurring duo, all of whom wear formal clothing with a slight Western aesthetic (spiffy waistcoats!)
>And ofc new Pokemon design ideas people would probably love including variants of Garbodor and Roserade lines okay I’m done now
Basic outline of something that'll never happen anyway lol, it's just something I like to daydream about while I'm at work or doing other boring shit >.>
I think the idea of it is influenced by the whole data-center drama in the West/Midwest I started hearing of back in 2024 or so, and some of my favorite shit to listen to like Tin Hat’s early-2000's work (The Rodeo Eroded, Book of Silk) or the soundtrack of Where the Water Tastes Like Wine. Very folksy and country at the same time, the kind of thing that could fit into one of these games surprisingly well.