Notice: My personal stance on AI generated artwork. Retweet and share if you agree. Let us discuss, and not immediately scream bloody murder.

Now Viewing: quake_1


Tag type: Copyright

The first game in the Quake_(series).

It's an American first person shooter developed by Id_software and released for MS-DOS and Microsoft Windows on June 22, 1996. It was created by much of the same creative team as the first two Doom games: John Romero, American Mcgee, Tim Willits, and Sandy Petersen designed the game, John Carmack programmed the game alongside Michael Abrash and John Cash. The art was handled by Adrian Carmack, Kevin Cloud, and Paul Steed.

The game is notably scored by the industrial rock band Nine_Inch_Nails or its sole member, Trent Reznor. This collaboration happened due to the game developers and Reznor's mutual admiration of each other's work with Mcgee getting the idea to hire Reznor thanks to his album The Downward Spiral. Reznor willingly composed for the game free of charge and also voiced the game's protagonist, Ranger. The game itself also features NIN's distinctive logo. Unlike Bobby Prince's heavy metal score for Doom, Reznor went for an oppressive dark ambient score for Quake 1, which is also the first time he wrote a score. While he would go back to performing under Nine Inch Nails after this game, in the 2010s, Reznor wound up finding a second career as a film composer.

The game was particularly difficult one to make for id, going through numerous revisions dating as far back as 1990. Its initial inspiration was a Dungeons and dragons campaign that the developers played during their off time and Quake was originally the name of the campaign's protagonist. This iteration didn't get off the ground, but the developers revisited it after completing Doom II, deciding to make it into a melee action game set in a medieval environment. It was not until 1995 that the developers finally settled on a vision for the game, a first person shooter much like Doom but with fully 3d graphics, and the developers spend the last few months before release brutally crunching to finish the project. Due to its early conception as a fantasy RPG, the game has a sci fi/medieval aesthetic with some cosmic horror influences, unlike the rest of the series which is more purely sci fi. Although the game ended up being a massive success critically and financially, the production was so hellish that it was the last time the original developers all worked together on one game with each of them going their separate ways.

The game's story now centered around Ranger, the sole surviving soldier of an overrun military base who must use the base's teleportation system to fight off armies of monsters sent by humanity's enemy Quake and save humanity.

The game made the player even more mobile than past FPSs, with the player having the ability to jump, allowing for some platforming and for advanced players, allowing them to do perform maneuvers such as going faster by hopping or propelling themselves into the air with explosions. This game expanded on the multiplayer that was introduced in Doom, which became popular enough that it helped propel this game and subsequent FPS games as mainstays in e-sports. This game helped birth machinima, animations that primarily use in-game assets, with this game inspiring the very first machinima animation. It also helped birth the Team Fortress franchise, which began a multiplayer mod for this game in 1996.

Introduces:
Ranger_(Quake)

Sequel:
Quake_ii
Quake_III:_Arena

Related:
Team_Fortress_(series)



Other Wiki Information

Last updated: 06/17/25 8:48 AM by jojosstand
This entry is not locked and you can edit it as you see fit.


 1girl blush_stickers braid bug butterfly character_request english_text eyelashes highres insect japanese_clothes kimono league_of_legends long_hair long_sleeves looking_at_viewer looking_back pink_kimono quake_(series) quake_1 red_eyes red_hair simple_background solo white_background yotti
 1girl animal_ears bird blush commentary commission english_commentary full_body fumo_(doll) gun holding holding_gun holding_weapon long_hair open_mouth purple_background purple_hair quake_(series) quake_1 quake_2 quake_champions rabbit_ears rabbit_girl reisen_udongein_inaba sami_(pirateyoukai) seagull solo touhou weapon
 absurdres arm_cannon bionicle bullet crossover firing game_screenshot_background glowing glowing_eye green_eyes highres laser makron_(quake) mecha mecha_focus one-eyed onua_(bionicle) planet quake_(series) quake_1 quake_2 red_eyes robot screenshot_background specter_l the_lego_group weapon
 1boy armor bare_arms battle beard_stubble belt belt_pouch body_armor bone boots buckle clenched_teeth debris dirt facial_hair firing gloves grenade_launcher grimace gun helmet highres holding holding_gun holding_weapon john_mueller male_focus muscular muscular_arms muscular_male pouch quake_(series) quake_1 quake_3_arena ranger_(quake) running shoulder_armor signature skull smoke smoking_barrel solo standing stubble teeth thigh_armor utility_belt veins veiny_arms weapon white_background
 1boy 1girl armor bare_shoulders barefoot black_choker black_hair black_nails braid breasts choker closed_eyes colored_skin crop_top cuddling dahlia_(day_of_wrath) day_of_wrath_(infinitypilot) demon demon_girl demon_horns doom_(2016) doom_(series) doom_eternal doomguy fantasy helmet hexagram highres horns hug long_hair medium_breasts midriff military military_uniform monster_girl neck_tattoo original pointy_ears quake_(series) quake_1 quake_3_arena raised_eyebrows red_skin resting servant skirt slave slave_tattoo sleeping soldier space_marine strapless tattoo texd41 tiefling tube_top twin_braids warrior
 1boy 1girl armor blonde_hair blunt_bangs closed_mouth cup english_text glowing_horns gun helmet holding holding_cup horns indoors light_smile looking_at_another medium_hair monster_girl mug personification purple_eyes quake_(series) quake_1 rain ranger_(quake) reflection ribbed_sweater shub-niggurath_(quake) sleeveless sleeveless_turtleneck substance20 sweater tentacles turtleneck turtleneck_sweater upper_body weapon

View more »