Edit | Leave a Comment | Favorite


More Like This: (Beta Temporary Feature)


User Comments:


Anonymous commented at 2010-06-13 18:53:38 » #332042

Should have given more attention to the calves, because they're looking all kinds of fucked up.

1 Points Flag
diediedie765 commented at 2010-06-21 04:33:08 » #339949

Well, that's the way perspective works from a simulated 3D wiew in a 2D world. Basically, her feet are turned inwards, and she's flexing her calf muscles in strain of maintaining that position. This causes a sort of shelf effect, and this is how it looks in two-dimensionally-simulated 3D. Not fucked up as far as the drawing goes, just fucked up dimensionally.

4 Points Flag